2D -> 3D (PT.6)

This week I jumped in and started hacking and slashing at this guy.  The biggest challenge this week was the wings.  Most of the week was trial and error just trying to get the wings right.  Other than that, I put a lot of work on really enhancing and showing off the anatomy to get a better, stronger design.  At a certain point I was really just looking at what shapes would give me what I wanted and figuring out how to make the anatomy work with that while still being believable.  Big improvement over the previous week I think.